The Stormy Weathers Update (v1.12.0 stable)

12th February 2020

 

Download Links:
In the client area

 

Game updates

  • Tweak: Lowered rain sound pitch and volume while under water
  • Tweak: Speed up world loading by reducing regex matching in the crystalized ore item
  • Tweak: Improved clouds performance (Technical info: added a low alpha fragment discard to shader. 30->38 FPS when the sky is in view at 128 viewdistance on an intel hd 620)
  • Tweak: Firepit tweaks
    • Brought the firing temperatures for clay products a bit closer together (was kinda wacky range. 600 for molds, 1100 for bricks, 600 for shingles. Now its 650 for molds, 800 for bricks and shingles). Single shingles require less time on their firing temperature to fire.
    • The firing temperature is now reached more quickly, therefore going above the firing/smelting temperature is much slower, reducing the "overtemperature" bonus.
    • Firepits heat up quicker
  • Tweak: Mitigate ruin overlap issues. Logs a warning instead of throwing an exception
  • Tweak: Reduce chance of gold deposits by a bit
  • Tweak: Maybe fixes a rare rounding error when smelting metals
  • Fixed: Rain sound not playing while swimming
  • Fixed: Butterflies causing stutte
  • Fixed: Able to click on waypoints outside the map dialog
  • Fixed: Translocator animation oddities
  • Fixed: Meals shaded too dark
  • Fixed: Rain going through roofs and worldmap not showing correct blocks (should be fixed)
  • Fixed: Z-Fighting on leaves when wavy foliage was turned off
  • Fixed: Capped max temp storm strength to fix a server side exception
  • Fixed: Game crashing when right clicking on a shelf with a chisel in hands

  • API Fixed: Mods with missing modinfo.json crashing the game
  • API Fixed: Game crashing on invalid transitionprops
  • API Fixed: Handbook crashing on invalid modded chest blocks

The Stormy Weathers Update (v1.12.0-rc.2)

10th February 2020

 

Download Links:
In the client area

 

Game updates

  • Tweak: Fix stutter issues related to cloud system (Technical info: Cloud tile updating is now run in a seperate thread)
  • Tweak: Smithing updates. Re-added the directional upsets, can do sneak+right click with a hammer in hands to rotate the work item in the opposite direction
  • Tweak: Added client config option to turn screenshots upside down (.clientconfig flipScreenshot 1)
  • Tweak: Made igniting forges a bit faster
  • Tweak: Temporal storms are now 30% more common
  • Tweak: Can now place ore blasting bombs in the mining bag
  • Fixed: Fixed not able to fill a placed bowl with a crock in hands
  • Fixed: A Mechanical networks rotation speed dependet on the current frame rate
  • Fixed: Should fix a crash when connecting
  • Fixed: Plants in flower pots not affected by wind, plants in planters affected by wind too strongly
  • Fixed: Block breaking overlay on planters were wind waving
  • Fixed: Minor world map issues related to waypoints
  • Fixed: Iron bloom was workable cold
  • API Tweak: BlockGenericTypedContainer should no longer crash from an invalid handbook stack and write a warning log entry
  • API Tweak: Block.OnJsonTesselation(MeshData mesh, ...) is now Block.OnJsonTesselation(ref MeshData mesh, ...)
  • API Tweak: Added attribute to the player to drop armor upon death (add dropArmorOnDeath:true to seraph.json attributes)
  • API Tweak: Loading a texture outside the main thread will now throw an InvalidOperationException
  • API Refactor: VertexFlags.HasNormal (bit 14) is now repurposed as a "weak grass/foliage waving" bit flag. All geometry now renders with normal shading by default. Added a uniform to the standard shader to disable/enabled normal shading for the whole mesh.

The Stormy Weathers Update (v1.12.0-rc.1)

6th February 2020

 

Download Links:
In the client area

 

Game updates

  • Feature: Smithing rework
    • There is no longer invisible extra voxels. What you place is what you get. Adding an ingot adds a 3x2x7 cuboid of voxels
    • Removed all but one Upset Mode, you can instead rotate the work item using right mouse click with hammer in hands. Not sure if thats a good change will probably re-add the other 3 modes
    • A heavy hit that does not move voxels downwards will now spread-move voxels
    • Reworked many of the smithing recipes to better fit the more limited available voxels and fix dupe bugs
  • Feature: Cloud system rework
    • Clouds are now colored during colored sunsets
    • The regional weather system of the game is now also reflected in the cloud patterns. You can now see different cloud patterns in the sky
    • Some more attempts to reduce the rather ugly blocky seams in the clouds
  • Tweak: Removed some quirk about how chunks are loaded. Should make it so that chunks load instantly upon connecting/loading a world but might cause 1-3 frame long unknown blocks, let me know if that happens
  • Tweak: Low chance of fixing the fast hunger bug
  • Tweak: Creatures can no longer step on troughs
  • Fixed: Forge extinct upon reloading the world or chunk
  • Fixed: Crucible not placeable
  • Fixed: Game crashing when a helve hammer gets unloaded

 

The Stormy Weathers Update (v1.12.0-pre.18)

4th February 2020

 

Download Links:
Windows Installer (288mb)
Windows update (44mb)
Mac Archive
(293mb)

Archive (Windows/Linux) (291mb)
Server Only (12 mb)

 

Game updates

  • Feature: Added ability for entities to burn. Standing in lava will now instantly ignite entities. Hitting an entity with a torch has a 10% chance to ignite it
  • Feature: Entities inside lava will disappear after a short delay
  • Tweak: Mitigate autosave server lag
  • Tweak: Reduced default autosave interval from 2 minutes to 5 minutes
  • Tweak: Added "GL Error checking" developer mode
  • Tweak: Renamed Sword to Longblade
  • Tweak: Added some handbook documentation on mechanical power and temporal stability
  • Tweak: All creature can now step a little higher (1 1/8th blocks instead of 1 block)
  • Tweak: The translocator spawns extra particles upon teleport
  • Fixed: A server thread crashing caused odd/broken shutdown behavior as the server ran Server.Stop() twice in 2 threads
  • Fixed: Lantern rotation not remembered.
  • Fixed: Farmland not growing
  • Fixed: Saplings not growing
  • Fixed: Major lag issue in the mechanical power system that will lead to an eventual server death
  • Fixed: Some blocks were not placeable on chiseled blocks

 

The Stormy Weathers Update (v1.12.0-pre.17)

2nd February 2020

 

Download Links:
Windows Installer (288mb)
Windows update (44mb)
Mac Archive
(293mb)

Archive (Windows/Linux) (291mb)
Server Only (12 mb)

 

Game updates

  • Fixed: Multiple issues and crashes introduced in pre.15

The Stormy Weathers Update (v1.12.0-pre.16)

2nd February 2020

 

Download Links:
Windows Installer (288mb)
Windows update (44mb)
Mac Archive
(293mb)

Archive (Windows/Linux) (291mb)
Server Only (12 mb)

 

Game updates

  • Fixed: Game crashing on startup. Not sure how this slipped through.

The Stormy Weathers Update (v1.12.0-pre.15)

2nd February 2020

 

This update includes some low level changes to the save game format. Old levels will upgrade automatically but please make a backup of your savegame before updating to pre.15.


Download Links:
Windows Installer (286mb)
Windows update (42mb)
Mac Archive
(291mb)

Archive (Windows/Linux) (289mb)
Server Only (12 mb)


Game updates

  • Feature: Added quartz vugs to world generation. Generates hollow cracks filled with crystals in quartz veins
  • Feature: Updated underground and surface ruins. The former now contain tapestry blocks that reveals some more game lore
  • Feature: Can now rotate watering cans and ground and ceiling lanterns
  • Feature: Microblock chiseling improvements
    • Can now chisel slabs and stairs
    • Can now attach blocks to solid sides of chiseled blocks
    • Added new chisel mode to horizontally flip a block
    • Some experiments to chiseling to try to fix the weird ambient occlusion and sub/block light propagation. Let me know if that looks better
  • Tweak: The "Liquid foam effect" graphics settings now also disables the reflective effects on crystals and ingots
  • Tweak: Searching in the creative inventory should yield better results
  • Tweak: Significant RAM savings for large game servers (should be about 600 MB less for chrometech.at)
  • Fixed: Creatures sometimes not seeing the player and thus not attacking or fleeing from them
  • Fixed: Rainfall in some places where it should be snowing
  • Fixed: Uneccessary ~8% performance cost on the server (on chrometech.at)
  • Fixed: Snow with tallgrass block shiny
  • Fixed: Stutter when trying to access claimed blocks
  • Fixed: Server frozen for a long time during autosave
  • Fixed: Should mitigate the issues of not being able to add sails to the windmill rotor
  • Fixed: Dropped items in water cooling down below absolute freezing point
  • Fixed: Runtime loading of textures into a texture atlas not working when loaded from within the creative inventory
  • Fixed: Butterfly sitheight on the crops was too high
  • API Refactor: new "schematicSeed" argument for BlockEntity.OnLoadCollectibleMappings()

The Stormy Weathers Update (v1.12.0-pre.14)

29th January 2020


Download Links:
Windows Installer (286mb)
Windows update (42mb)
Mac Archive
(291mb)

Archive (Windows/Linux) (289mb)
Server Only (12 mb)


Game updates

  • Tweak: Replaced main menu backgrounds
  • Tweak: Added switch sounds to the brake block
  • Fixed: Throwing spear crashes the game
  • Fixed: Engaging brakes on the brake block crashes the game
  • Fixed: Mechanical power blocks not receiving shadows
  • Fixed: East facing brake block rotated the axle wrongly

The Stormy Weathers Update (v1.12.0-pre.13)

29th January 2020


Download Links:
Windows Installer (292mb)
Windows update (42mb)
Mac Archive
(296mb)

Archive (Windows/Linux) (294mb)
Server Only (12 mb)


Game updates

  • Feature: Wearing a backpack now visibly renders on the back of the player
  • Feature: Added a shiny reflective effect to crystals, ingot plates, crystalized ores, display cases and other blocks
  • Feature: Raccons can now pickup and carry around food
  • Tweak: Added "Metal molding" info to handbook when a tool can be made from pouring metal into molds
  • Tweak: Can now make a skep harvestable in creative mode by right clicking on it with a honey comb in hands
  • Tweak: Distance fadeout for dynamic shadows
  • Tweak: Made ember block more glowy (creative mode block)
  • Tweak: Lots of minor tweaks
  • Tweak: Added medium sized carpets to creative mode
  • API Tweak: JSON Shape elements can now have a Reflective property to make things shiny
  • Fixed: Sign blocks causing the game to crash on disconnect/unload
  • Fixed: Might fix a crash with the .blockitempngexport command
  • Fixed: Game crashing when using mechanical power brakes that are not part of a mech. network
  • Fixed: Game crashing on disconned/leave world in some cases
  • Fixed: Storm particles not spawning
  • Fixed: Much better framerate when dynamic shadow are enabled. (Far shadows did not use low detail leaves)
  • Fixed: Small carpets made the block below invisible
  • Fixed: Should fix game crashing for some players when starting an echo chamber track
  • Fixes a jitter issue with animations in some cases



The Stormy Weathers Update (v1.12.0-pre.12)

25th January 2020


Download Links:
Windows Installer (292mb)
Windows update (42mb)
Mac Archive
(296mb)

Archive (Windows/Linux) (294mb)
Server Only (12 mb)


Game updates

  • Tweak: Improved incandescent materials glow
  • Fixed: Iron bloom metal voxels not recognizable as such

The Stormy Weathers Update (v1.12.0-pre.11)

24th January 2020


Download Links:
Windows Installer (292mb)
Windows update (42mb)
Mac Archive
(296mb)

Archive (Windows/Linux) (294mb)
Server Only (12 mb)


Game updates

  • Fixed: Several crashes and other issues related to smithing

The Stormy Weathers Update (v1.12.0-pre.10)

24th January 2020


Download Links:
Windows Installer (292mb)
Windows update (42mb)
Mac Archive
(296mb)

Archive (Windows/Linux) (294mb)
Server Only (12 mb)


Game updates

  • Feature: Iron bloom. Bloomeries no longer yield iron ingots directly but instead drop iron bloom which has to be worked into ingots on the anvil.
  • Feature: Added mechanical helve hammer. Can be used to autocraft metal plates and iron ingots from an iron bloom
  • Feature: Added mechanical power brake block. Can be used to bring a mechanical power train to a halt
  • Feature: Can now quickly cool down hot items by throwing them into water
  • Feature: Can now add, modify or delete waypoints by right clicking on the world map. Can now assign icons to waypoints
  • Feature: Multilayer smithing. The way smithing works changed notably with this change. It's kinda weird but also kinda interesting. Tweaked Spear and Hammer smithing recipe
  • Feature: Tool modes now display names in the tool mode selector ui
  • Tweak: Can now place solid rock into mining bags
  • Tweak: No longer need to hold down right mouse button to pan
  • Tweak: Updated to OpenAL Soft 1.16 to fix sound system not initializing properly everyone once in a while until restarted
  • Tweak: The Bloomery and Anvil no longer resets the temperature of the material / work item
  • Tweak: Different metal pouring sound
  • Tweak: Dropping a stack of items on the ground makes it split into multiples of 4
  • Tweak: Clay forming and Smithing helper grids now only show when you have clay / a hammer in hands
  • Tweak: Set monster spawn grace timer to 0 for the default survival mode
  • Fixed: Disable bell spawning again >.>
  • Fixed: Forgot to re-enable smoothstep lerp for clouds? Maybe now clouds look more decent
  • Fixed: Firepit particle related crash on the client
  • Fixed: Translocator particles ignoring translocator orientation
  • Fixed: Game crashing when attempting to put vintage beef into a display case
  • Fixed: Able to put (invisible) clothes onto the armor stand
  • Fixed: Silver and Gold ores yielding more nuggets than they are supposed to
  • Fixed: Leaves still slowing down chunk retesselation
  • Language: Updated all language files

API

  • Tweak: Added block patch placement mode NearSaltWater and UnderSaltWater for Tonys immersion mod
  • Tweak: Added privilege "denybreakreinforced" to deny reinforced block breaking for the civ community
  • Tweak: Dropdown gui elements values can now be rich text
  • Refactor: Smithing and knapping recipe patterns now are multilayer you need to surround your pattern with [[ and ]]
  • Refactor: Ditched Collectible.GetQuantityToolModes and Collectible.DrawToolModeIcon and replaced it with Collectible.GetToolModes()
  • Refactor: capi.Render.UnregisterRenderer no longer calls Dispose() on the renderer. You have to call Dispose() manually now!
  • Fixed: Multi-Wildcard crafting recipes threw an exception when looked at in the handbook

 

The Stormy Weathers Update (v1.12.0-pre.9)

18th January 2020


Download Links:
Windows Installer (292mb)
Windows update (42mb)
Mac Archive
(296mb)

Archive (Windows/Linux) (294mb)
Server Only (12 mb)


Game updates

  • Tweak: Can no longer obtain crystalized ore through blasting
  • Fixed: Seems like something derped during the build process in pre.8, causing lots of crashes. This one seems ok?
  • Fixed: All tools were tier 0

The Stormy Weathers Update (v1.12.0-pre.8)

18th January 2020


Download Links:
Windows Installer (292mb)
Windows update (42mb)
Mac Archive
(296mb)

Archive (Windows/Linux) (294mb)
Server Only (12 mb)


Game updates

  • Feature: Added display case to showcase your ores, shells and other small items
  • Feature: Added rare crystalized versions of ore. Drop with a 1/200 chance from graded ores.
  • Feature: Added amethyst, smoky and rose quartz crystals. Not yet obtainable in survival
  • Feature: Added bioluminescent particle effect to warm, humid waters. Only appear in some locations.
  • Feature: Added armor stands, can be used to showcase armor
  • Feature: Added Raccoons. Spawns in forests near trees. Will eat berries from berry bushes and break harvestable skeps for the honey comb
  • Tweak: Disabled room check for leaves, makes chunk redrawing too laggy. Fixes delayed appareance of placed blocks.
  • Tweak: Reduced cloud ugliness by a bit
  • Tweak: Can now add more items to the shelf, such as ores
  • Fixed: Thrown spears not using the new models
  • Fixed: Should fix worldgen meteor impacts removing water blocks
  • Fixed: Some crashes due to recent changes to the weather system
  • Fixed: Should fix saplings that grew at a chunk edge generating with cut off leaves
  • Fixed: Barrel fullness indicator wrong for honey
  • Fixed: Able to put in berries and the likes into crucibles in some cases
  • Fixed: Might fix saltpeter re-appearing at random in the underground
  • Fixed: Falling sand and gravel not emitting dust particles
  • Fixed: Should fix joining players upside down for a few seconds
  • Fixed: Some animations not correctly playing
  • Fixed: Some particles (e.g. smoke or rain) loosing randomness in some cases
  • Fixed: A couple minor tweaks and fixes too small to mention individually
  • Fixed: Full snow blocks now have a full hitbox if there is a flat snow layer on top
  • Fixed: Occlusion culling not considered during shadow pass
  • Fixed: Baked bread lasted only 1-2 days

API

  • Feature: Composite shape definitions can now also define offsetX/Y/Z
  • Feature: Added engine side support for multiple textures sizes per shape, this now fixes the wrong texture scaling on the armor stand.
  • Feature: Added ability to combine shapes during runtime using shape overlays ( shape: { base: "shape1", overlays: [ { base: "shape2" } ] )
  • Feature: Can now get a TextureAtlasPosition from a texture path using e.g. api.BlockTextureAtlas[texturePath]
  • Feature: Added api.*TextureAtlas.InsertTextureCached()
  • Refactor: the tools MiningTier is now called ToolTier (MiningTier is still valid but deprecated)

The Stormy Weathers Update (v1.12.0-pre.7)

11th January 2020


Download Links:
Windows Installer (292mb)
Windows update (42mb)
Mac Archive
(296mb)

Archive (Windows/Linux) (294mb)
Server Only (12 mb)


Game updates

  • Feature: Tall grass is now also randomly rotated
  • Tweak: Draining temporal stability sound only starts playing when at 65%
  • Fixed: All creatures not wandering and staying in place more often than they should
  • Fixed: Some characters not displayed or not displayed correctly in chat messages above the players head
  • Fixed: Significant lag issue when looking up in the sky
  • Fixed: Block breaking overlay not adjusted for wind waving motion and random rotations
  • Fixed: Might fix torches and firestarters sometimes not igniting fires when they should
  • Fixed: Crafting trapdoors or slabs put them in horizontal only mode
  • Fixed: Should fix temporal stability mechanic now disabled everywhere
  • Fixed: Creature animations no longer playing properly
  • Fixed: Planter texture issue
  • Fixed: Throwing stones, spears or shooting arrows crashing the game
  • Fixed: The incomplete bell mob was spawning

The Stormy Weathers Update (v1.12.0-pre.6)

10th January 2020


Download Links:
Windows Installer (292mb)
Windows update (42mb)
Mac Archive
(296mb)

Archive (Windows/Linux) (294mb)
Server Only (12 mb)


Game updates

  • Forgot to increase the network version to prevent crashes when connecting to a newer version game server ^_^;

The Stormy Weathers Update (v1.12.0-pre.5)

10th January 2020


Download Links:
Windows Installer (292mb)
Windows update (42mb)
Mac Archive
(296mb)

Archive (Windows/Linux) (294mb)
Server Only (12 mb)


More fancies for a prettier trailer!


Game updates


  • Feature: Added glow worms to caves
  • Feature: Added aurora borealis effect to cold regions of the game
  • Feature: Full drifter model and texture remake
  • Feature: Hailstorms now damage the player
  • Feature: Added a remapper assistant. This tool now requires players only to press a button instead of going to the wiki and copypasting commands. Please make a backup of your savegames before using it.
  • Feature: Added ability to create savegame backups through the modify screen
  • Feature: Butterflies now flee from the player
  • Feature: Added seraph smithing animation
  • Feature: Some blocks now are randomly rotated (flowers, mushrooms, reeds, saplings, etc.)
  • Tweak: Translocator now also animates and plays sounds when another player steps on it
  • Tweak: Increased chance for hailstorms
  • Tweak: Fear reduction for animals set to 10 generations instead of 20
  • Tweak: Forge embers now look more glowy
  • Tweak: The new lod system no longer requires additional GPU RAM and semi-smoothly fades between high detail and low detail
  • Tweak: Refined low temporal stability sounds
  • Tweak: World gen tweaks
    • Sealevel water now generates ice block below -17 °C
    • Reduced lake generation below -5 °C down to 0 lakes at -20 °C
    • Trees no longer generate below -18 °C
  • Tweak: Increased marble deposit size
  • Fixed: Ice blocks flicker issues
  • Fixed: Animal bot issues
  • Fixed: Held torch particles spawned at the wrong location for other players
  • Fixed: Some areas had rain and thunder where there should have been snow only
  • Fixed: Bauxite boulders missing
  • Fixed: More issues with the clay planter
  • Fixed: Farmland, Forges, Firepits and Torches ignoring low levels of rain
  • Fixed: Creative search deleting all text on backspace in cases where it shouldn't
  • Fixed: Wrong lighting on the windmill blades
  • Fixed: Old creative worlds had temporal stability enabled
  • Fixed: Block breaking overlay not visible
  • Fixed: Added some missing tree types to the world edit tree tool
  • API Fixed: Not able to load assets from the config/ folder
  • API Feature: New block property: randomizeRotations

The Stormy Weathers Update (v1.12.0-pre.4)

5th January 2020


Download Links:
Windows Installer (292mb)
Windows update (42mb)
Mac Archive
(296mb)

Archive (Windows/Linux) (294mb)
Server Only (12 mb)


This update contains some experimental changes to dynamic shadows and chunk rendering. Do let me know if something broke or got worse. 


Game updates

  • Feature: Added 5 new decorative storage vessels. Added ornate planters variants, can be purchased at the artisan trader
  • Feature: Chests, Vessels and Buckets can be rotated in 22.5 degree intervalls
  • Feature: Added loose boulders blocks, generates in mountainy and deserty areas
  • Feature: Experimental performance improvement feature (Technical info: Poor man's LOD experiment. The game tesselates each chunk twice now a low detail version and a high detail version. Distant chunk are now drawn using the low detail version. Increases RAM usage by a lot currently. Blocktypes can now define a lod1Shape shape file. You can set the lod range using .clientconfig lodbias [0..1] default is 0.3)
  • Tweak: Minor chunk updating performance improvement (Technical info: Leaves now do a quick check before they do a room search for updaing their wavy state)
  • Tweak: Optimize and improve the quality of dynamic shadows (Technical info: Now uses hardware level interpolation, increased range for reduced quality, shadow pass now uses only low detail chunks, attempted to minimize the chunks rendered during the shadow pass)
  • Tweak: Worldedit Air brush tool no longer replaces water unless targeting water
  • Tweak: Removed commands /glitch, /rain and /slomo
  • Tweak: Removed starter torch when creating a new world
  • Tweak: Loose sticks now look prettier
  • Fixed: Placing slabs crashing the game
  • Fixed: Quern stopped grinding when the output slot is full
  • Fixed: The command /weather seti not properly initializing the new cloud pattern
  • Fixed: Game not launching on linux
  • Fixed: Game crashing when exiting before its loaded
  • Fixed: Cleaver not placeable on tool rack
  • Fixed: High velocity particles causing heavy lag
  • Fixed: Creatures inside water creating high velocity particles
  • Fixed: Torch inside torchholders emitting old style particles
  • Fixed: Game crashing in some cases (NRE in ModSleeping)
  • Fixed: Vertical mud brick slab side solid issues

 

The Stormy Weathers Update (v1.12.0-pre.3)

Download Links:
Windows Installer (292mb)
Windows update (42mb)
Mac Archive
(296mb)

Archive (Windows/Linux) (294mb)
Server Only (12 mb)


Game updates

  • Feature: Improved damage overlay, new low health overlay
  • Tweak: Reduced butterfly spawn rate
  • Fixed: Game not launching on Mac OS
  • Fixed: Worldedit Cutout not working with the cuboid paint brush
  • Fixed: Tool rack displaying wrong tool metal on some tools
  • Fixed: Labeled chest text writing issues
  • Fixed: Sign text is now length capped
  • Fixed: Game crashing when attempting to rename a savegame inside the modify world screen
  • Fixed: Game sometimes crashing upon connecting
  • Fixed: Gear HUD visible in spectator mode
  • Fixed: /worldconfig not applying changes correctly in some cases
  • Fixed: Wrong third-person transformation for held mushrooms and firestarters
  • Fixed: New slab placement mode mechanic not properly working for some slab types
  • Fixed: Setting cloud y position in the world edit gui could no longer be disabled
  • Fixed: Cloud vertical stutter when the player is moving vertically
  • Fixed: OutOfMemoryException when igniting a bomb

The Stormy Weathers Update (v1.12.0-pre.2)

Download Links:
Windows Installer (292mb)
Windows update (42mb)
Mac Archive
(296mb)

Archive (Windows/Linux) (294mb)
Server Only (12 mb)


Game updates

  • Fixed: Game crashing when enabling dynamic shadows
  • Fixed: Wrong textures and transformations when placing the new style tools on the tool rack
  • Fixed: Game crashing when trying to cook bushmeat
  • Fixed: Temporal stability mechanics not disabled in creative and exploration mode
  • Fixed: Game crashing when trying to start it on linux
  • Fixed: Game crashing when clicking on an external link on some Linux systems (v1.11 bug)
  • Fixed: Game too bright for many players (v1.11 bug). This update resets the extra brightness and extra gamma level to 1. You can set it back if the game is too dark for you now
  • Fixed: Axe model not metal textured
  • Fixed: Crafting recipe for fire starter missing
  • Fixed: Unable to ignite a fire pit with a torch

  • API Fixed: Entity hurt event damage source was not set to player when a player attacked (v1.11 bug)

The Stormy Weathers Update (v1.12.0-pre.1)

Download Links:
Windows Installer (292mb)
Windows update (42mb)
Mac Archive
(296mb)

Archive (Windows/Linux) (294mb)
Server Only (12 mb)


Game updates
See blog post on vintagestory.at